Disable the attribute.
Enable the attribute.
Get a string representation of this attribute (just the name).
Check whether the attribute is enabled or not.
The index of the attribute if it is enabled, or GLuint.max if it is not.
The Buffer in which the data is stored.
The name of the attribute.
How and where the data is stored in the Buffer. (See moggle.core.vao.)
A vertex attribute.