Add or change an attribute. (Calls glEnableVertexAttribArray and glVertexAttribPointer.)
The second version automatically deduces the parameters for glVertexAttribPointer using attributeParametersFor!T.
See Implementation
Add or change an attribute. (Calls glEnableVertexAttribArray and glVertexAttribPointer.)
The second version automatically deduces the parameters for glVertexAttribPointer using attributeParametersFor!T.